Let Ideas Collide with Reality: Learnings from Reading That Will Never Work

That Will Never Work may not be a book for designers at first glance. As I delved deeper into the journey that Marc Randolph went through to found Netflix, I realized that the book is actually full of amazing real-life examples of product thinking and idea testing. It’s a great read for not just aspiring entrepreneurs, but also product designers and managers.

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How Not to Be Depressed: What I Learned from Reading Feeling Good

Depression may not be something we’d like to openly and seriously talk about. It can even take a certain amount of courage and vulnerability to acknowledge this feeling within us, but life can be tough, and depression sometimes does occur when we’re facing challenges and difficulties in our job, our family, our school, our relationships that feel insurmountable. How can we maintain a positive, upbeat attitude without letting hardship knocks us into depression? How can we maintain a healthy mind, so that we can be resilient no matter what life throws at us?

I recently finished the book Feeling Good written by Dr. David D. Burns. Reading it has been hugely beneficial because it has equipped me with the knowledge and tools to identify and combat depression. I highly recommend it and believe that you can benefit from it too, even if you’re not depressed.

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Learnings from Reading UX Strategy: How to Devise Innovative Digital Products that People Want

UX can mean a lot of things and has many moving parts such as interaction design, visual design and user research. Two UX practitioners can be doing wildly different things even if they are working on the same project inside the same company. UX strategy is a term I came across a few years ago, but I had never taken the time to investigate. The book UX Strategy: How to Devise Innovative Digital Products that People Want written by Jaime Levy demystifies the strategy part of UX. Reading it gave me a lot of clarity.

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Learnings from Reading A Practical Guide to Information Architecture

Information architecture, or IA, is a term that you’ve probably come across quite often if you’re in the experience design field, but what exactly is IA? What is the relationship between IA and navigation? And what are the things that we need to keep in mind if we want to construct a good IA for our project?

These were some of the questions I used to have about IA, and the book A Practical Guide to Information Architecture, written by Donna Spencer, provides answers to these questions.

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Learnings from Reading About Face

About Face is a popular book in the interaction design community. Written by Alan Cooper, Robert Reimann, Christopher Noessel and David Cronin, it covers the essentials of interaction design and is packed with deep insights. Reading this book has changed the way I think about and approach interaction design, and here are my three key takeaways.

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