4 Things I learned about Running UX Workshops

We recently completed a design project in which a series of workshops were needed at the beginning to help us gain clarity on the problem we were solving and think creatively. The workshops went well, and it was a good opportunity for me to put my knowledge into practice. I figured it’d be nice to summarize the things I’ve learned about UX workshops here, and hope you’ll find them useful too.

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Learnings from Reading UX Strategy: How to Devise Innovative Digital Products that People Want

UX can mean a lot of things and has many moving parts such as interaction design, visual design and user research. Two UX practitioners can be doing wildly different things even if they are working on the same project inside the same company. UX strategy is a term I came across a few years ago, but I had never taken the time to investigate. The book UX Strategy: How to Devise Innovative Digital Products that People Want written by Jaime Levy demystifies the strategy part of UX. Reading it gave me a lot of clarity.

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Brainstorm Product Features Quickly Using the 5W1H Framework

What if you’re asked to propose to a prospective client a new feature for their existing product. You’ve never worked with this client before, and you’ll need to finish all this in a short period of time. How will you handle this challenge?

Recently, the design team I’m in was tasked with something similar. I proposed the idea of using the 5W1H framework to the team and moderated the brainstorming session. It turned out to be an effective one and helped us come up with some interesting new product features.

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